<html><head><meta http-equiv="Content-Type" content="text/html; charset=us-ascii"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; line-break: after-white-space;" class="">Hi Dmitry,<div class="">You could do it using "perframe" with an embedded "volume level" command in your movie script. </div><div class=""><br class=""></div><div class="">For example, the following gradually changes map #2 contour level from 2.5 to 0.5 over 50 image update frames:</div><div class=""><br class=""></div><div class="">perframe "volume #2 level $1" range 2.5,0.5 frames 50</div><div class=""><br class=""></div><div class="">See the "perframe" help for details:</div><div class=""><<a href="https://rbvi.ucsf.edu/chimerax/docs/user/commands/perframe.html" class="">https://rbvi.ucsf.edu/chimerax/docs/user/commands/perframe.html</a>></div><div class=""><br class=""></div><div class="">I hope this helps,</div><div class="">Elaine<br class=""><div class="">
<span class="Apple-style-span" style="border-collapse: separate; font-variant-ligatures: normal; font-variant-east-asian: normal; font-variant-position: normal; font-weight: normal; line-height: normal; border-spacing: 0px; -webkit-text-decorations-in-effect: none;"><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space;" class=""><div class="">-----</div><div class="">Elaine C. Meng, Ph.D. </div><div class="">UCSF Chimera(X) team</div><div class="">Department of Pharmaceutical Chemistry</div><div class="">University of California, San Francisco</div><div class=""><br class=""></div></div></span></div><div><blockquote type="cite" class=""><br class="Apple-interchange-newline"><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px;" class=""><span style="font-family: -webkit-system-font, Helvetica Neue, Helvetica, sans-serif; color:rgba(0, 0, 0, 1.0);" class=""><b class="">From: </b></span><span style="font-family: -webkit-system-font, Helvetica Neue, Helvetica, sans-serif;" class="">Dmitry Semchonok <<a href="mailto:semchonok@gmail.com" class="">semchonok@gmail.com</a>></span></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px;" class=""><span style="font-family: -webkit-system-font, Helvetica Neue, Helvetica, sans-serif; color:rgba(0, 0, 0, 1.0);" class=""><b class="">Date: </b></span><span style="font-family: -webkit-system-font, Helvetica Neue, Helvetica, sans-serif;" class="">July 26, 2022 at 8:17:36 AM PDT<br class=""></span></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px;" class=""><br class=""></div><div class=""><div class="">Thank you very much for your tips.<br class="">Works as a charm.<br class="">How 1 more question if you please -<br class="">Is it possible to record a movie while your 3D map constantly changing its threshold volume level (from low to high - which is possible to set) ? <br class="">If yes, how? <br class="">Thank you in advance.<br class="">Sincerely,<br class="">Dmitry<br class=""><br class=""><blockquote type="cite" class=""><br class="">Although it would still be nice to have a separate option, currently<br class="">ndependent rotation can be scripted by using separate turn (or roll)<br class="">commands as in this example from Tom Goddard:<br class=""><br class="">You can use the "model" and "center" options of the turn command to rotate<br class="">each model about their own center. For example, rotating 2 models in 1<br class="">degree steps around the y axis for a total of 360 degrees<br class=""><br class="">movie record<br class="">turn y 1 360 model #1 center #1<br class="">turn y 1 360 model #2 center #2<br class="">wait 360<br class="">movie encode side-by-side-spin.mp4<br class=""><br class="">In this example the two models rotate at the same time. The turn command<br class="">like other commands that create a motion returns immediately before any<br class="">motion is done to allow you to start simultaneous motions. Then you use<br class="">the "wait 360" command to wait until 360 frames have been rendered, then<br class="">the .mp4 movie file is made.<br class=""><br class=""></blockquote></div></div></blockquote></div><br class=""></div></body></html>