[Chimera-users] Povray and semitransparent maps
Elaine Meng
meng at cgl.ucsf.edu
Fri Aug 29 11:17:32 PDT 2008
Hi Jason,
You can change (a) overall lighting and (b) lighting behavior of the
surface itself.
(a) Chimera uses two lights, "key" and "fill" where (by default) only
the key light produces shiny highlights and shadows in raytraced result.
http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/raytracing.html
You can adjust these lights' brightness, positions (directionality),
and key/fill ratio in the Lighting tool (under Tools... Viewing
Controls):
http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/sideview.html#lighting
In general decreasing the key-to-fill ratio increases ambient
illumination, so you could try that and/or increasing the overall
brightness.
Besides the lighting, it might help to adjust properties of the
surface itself in Chimera. I assume you are showing an isosurface
since I don't think transparent solids work with raytracing. Select
the surface model such as with Ctrl-click or using the Model Panel,
and then open the Selection Inspector (green button near bottom right
corner). Inspect "Surface piece" - you will see some lighting-related
parameters that can be adjusted. "lighting, transparency" dim =>
bright seems promising, although I admit I have not played with this
parameter when raytracing.
http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/inspection.html#subsurfprop
I hope this helps,
Elaine
-----
Elaine C. Meng, Ph.D. meng at cgl.ucsf.edu
UCSF Computer Graphics Lab (Chimera team) and Babbitt Lab
Department of Pharmaceutical Chemistry
University of California, San Francisco
http://www.cgl.ucsf.edu/home/meng/index.html
On Aug 29, 2008, at 7:48 AM, odonnell at chem.fsu.edu wrote:
> Hi. I'm seeking a tip or two on how to save an image of a
> semitransparent map with PovRay. Povray works fine, but the image of
> the semitransparent map it generates is much darker that it appears on
> the screen. Any advice would be much appreciated.
> -Jason
>
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