[Chimera-users] POV-ray ignoring surface clipping
Monica Tello
tello at salk.edu
Thu Aug 28 21:20:24 PDT 2008
Dear all,
I am trying to save a Figure that shows my ligand with its surface
around partly clipped, and use POV Ray. The problem is that POV Ray
modifies the output of the figure: the final picture shows the full
surface around the ligand, although on the screen I designed it so
that you can see the surface partially clipped. If I use transparency
on the surface, POV Ray also ignores this and shows still the full
surface around the ligand, and opaque.
If I don´t use POV Ray, then I get the figure as seen on the screen!
Why is POV Ray ignoring the surface as I want it? It ignores any kind
of alteration of the surface! I was using the default POX Ray
settings, although by now I have tried to change some of the ones I
thought may be related to this, based on the Chimera Manual, but I
haven´t had any success.
Can anyone help me with this? It will be very much appreciated!
I include an example of the same figure saved with and without using
POV Ray. The one without using POV ray is the one that looks like what
I designed on the screen.
Thank you very much!!
Monica
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Monica Tello Soto, PhD
The Salk Institute for Biological Studies
Chemical Biology and Proteomics
10010 North Torrey Pines Road
San Diego CA92037
858 453 4100 x1946
tello at salk.edu
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