[Chimera-users] Graphics cards for Mac
Greg Couch
gregc at cgl.ucsf.edu
Tue Mar 4 14:02:02 PST 2008
We have 64-bit builds on other platforms (e.g., Linux), so we know it's
feasible. It's more of a resource issue, i.e., who is going to spend the
time to do it, and how are we going to package it? Should we just make
the OS X distribution fatter, and if we do, will it still run on 10.3?
Does 10.5 let you run the 32-bit version to save memory when bundled with
the 64-bit binary? Do we need to make 64-bit PPC version too?
- Greg
On Tue, 4 Mar 2008, William Jeffrey Triffo wrote:
> Tom,
>
> regarding 64-bit builds of various third-party packages, is there a way
> some of us Leopard users could help test / figure out if successful
> builds would be feasible? perhaps some of us who are knowledgeable with
> that kind of scut-work would be willing to help with that tedium (?)
>
> -Jeff (Triffo)
>
>
> Tom Goddard wrote:
>> Hi Jeff,
>>
>> You are right, Leopard (Mac OS 10.5) allows for 64-bit graphical
>> applications. I was not aware of this. We have not made a 64-bit
>> Chimera version for the Mac and it could require significant work
>> because 30 third-party packages Chimera uses will all have to build
>> successfully in 64-bit mode. The Chimera developers have not yet
>> discussed a time-line for achieving this.
>>
>> Tom
>>
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>
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