[Chimera-users] Contouring ED Maps
Tom Goddard
goddard at cgl.ucsf.edu
Wed Jan 27 16:34:10 PST 2010
Hi Hector,
Not sure what "sharply chopped" means without a picture. But we have
seen a problem where the map surface looks like sliced bread. It is
caused by a bug in old Mesa OpenGL (3-d graphics) libraries on Linux,
and is not a Chimera bug. The solution is to install a graphics driver
which will also give you much faster rendering. Or you can disable
Vertex Buffer Objects in the Chimera Debug Graphics Driver tool.
http://plato.cgl.ucsf.edu/trac/chimera/ticket/7201
http://www.cgl.ucsf.edu/chimera/docs/ContributedSoftware/debug/debug.html
If this is not your problem you can submit a bug report with Chimera
menu entry Help / Report a Bug and attach an image.
Tom
> Hi,
>
> Also regarding contouring ED maps: we have ccp4 maps that are fine in
> coot, but as soon as you display them in chimera they are sharply
> chopped in one direction, as if there is any problem with a border.
> Any suggestion, the effect it's particularly bad for a surface
> representation, but it's also obvious when you display it as a mesh.
>
> Thank you!
>
> Hector Viadiu
>
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