[chimerax-users] WebGL apps still in the pipeline?

Tom Goddard goddard at sonic.net
Thu Jul 11 15:29:07 PDT 2019


Hi Oliver,

  Yep, we'd still like to be able to export 3d scenes from ChimeraX in a form viewable in a web browser using WebGL.  Can't say it is likely to get any attention in the foreseeable future.  We have about 10 times the number of good ChimeraX feature ideas as we have people and funding to work on them, so very few can get attention.  Our original plan was to actually write some WebGL viewer ourselves but there are many WebGL molecule viewers so we are inclined to just output scenes in a format viewable by other web viewers.

	Tom


> On Jul 11, 2019, at 6:13 AM, Oliver Clarke <olibclarke at gmail.com> wrote:
> 
> Hi,
> 
> Loving the regular improvements to ChimeraX! Just wondering regarding a web viewer - the original roadmap for chimeraX mentioned “WebGL apps” (http://www.rbvi.ucsf.edu/chimera/data/adcom15/chimera2.html <http://www.rbvi.ucsf.edu/chimera/data/adcom15/chimera2.html>), and original Chimera had a limited capacity to export scenes as interactive html files. 
> 
> Is this still something that is in the pipeline for ChimeraX? I would really love to be able to export ChimeraX scenes in a format that I can share on the web, without the need for users to download and know how to use ChimeraX. Ideally the user would be able to rotate, zoom and slab, but perhaps not translate - that is, the center of rotation would be fixed. The idea would be to enable sharing of “interactive figure” kind of views of the molecule/map (perhaps allowing switching between multiple scenes/views within one session).
> 
> Cheers
> Oli
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