[chimerax-users] Chimera-Animation equivalent utility/command
Ray Y.-R. Wang
wangyr at msg.ucsf.edu
Fri May 1 16:23:07 PDT 2020
This is a great idea. Thanks so much, Elaine!
Ray
On Fri, May 1, 2020 at 4:20 PM Elaine Meng <meng at cgl.ucsf.edu> wrote:
> Forgot to say:
>
> Even when I save a separate session per figure, I also save a view for
> that figure in the session (use "view name something" command before "save
> blah.cxs"). That way, if I open the session and then accidentally move
> something, it's easy to restore the position with a "view something"
> command rather than having to close the session and reopen it.
>
> Elaine
>
>
> > On May 1, 2020, at 4:04 PM, Elaine Meng <meng at cgl.ucsf.edu> wrote:
> >
> > You're welcome!
> >
> > Your plan to save a separate session for each figure sounds reasonable.
> Unless it was only a few commands to convert between the different figures
> (which one would need to write down or save in a .cxc file for
> convenience), I would probably do the same thing.
> >
> > Best,
> > Elaine
> >
> >> On May 1, 2020, at 3:10 PM, Ray Y.-R. Wang <wangyr at msg.ucsf.edu> wrote:
> >>
> >> Dear Elaine,
> >>
> >> Thank you for the prompt reply. This is very helpful. I was mostly
> thinking to save multiple figures' settings in one ChimeraX session. I
> guess a simple solution for me is to save each figure as different ChimeraX
> session files.
> >>
> >> Thanks again. The "view" command you mentioned can be very useful for
> making movies -- I will need it soon!
> >>
> >> Best,
> >> Ray
> >>
> >> On Fri, May 1, 2020 at 3:04 PM Elaine Meng <meng at cgl.ucsf.edu> wrote:
> >> Dear Ray,
> >> Sorry no, currently ChimeraX has neither scene saving nor an Animation
> graphical interface where these scenes can be used as checkpoints.
> >>
> >> However, ChimeraX does include the ability to save "views" which
> include positions of everything, but not their coloring or display
> settings. You can save and restore views with the "view" command, and the
> named views are included in saved session files.
> >>
> >> You can definitely create very nice animations with ChimeraX
> command-file (.cxc file) scripting using "view" "2dlabels" and various
> movement commands, as listed in the Making Movies page in the User Guide:
> >> <http://rbvi.ucsf.edu/chimerax/docs/user/movies.html>
> >>
> >> The Making Movies page also includes links to ChimeraX movie-making
> tutorials and the "morph movie" feature highlight. Several of the feature
> highlights include the .cxc files used to make them.
> >>
> >> I hope this helps,
> >> Elaine
> >> -----
> >> Elaine C. Meng, Ph.D.
> >> UCSF Chimera(X) team
> >> Department of Pharmaceutical Chemistry
> >> University of California, San Francisco
> >>
> >>
> >>> On May 1, 2020, at 2:48 PM, Ray Y.-R. Wang <wangyr at msg.ucsf.edu>
> wrote:
> >>>
> >>> Dear all,
> >>> I have been searching for the equivalent function in ChimeraX for the
> Animation functionality (under Tools/Utilities) in Chimera, where we can
> save many checkpoints as "scenes" in one Chimera session. I am wondering
> whether there's a command-line equivalent thing in ChimeraX I can adapt.
> >>> Thanks so much!
> >>> Best,
> >>> Ray
> >>
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