HappyDoc Generated Documentation Class: Xform

. / _chimera / Xform 

Methods   
  zAlign 
zAlign (
        self,
        p0,
        p1,
        )
  getTranslation 
getTranslation ( self )
  lookAt 
lookAt (
        self,
        eye,
        at,
        up,
        )
  getRotation 
getRotation ( self )
  getCoordFrame 
getCoordFrame ( self )
  apply 
apply ( self,  p )
  rotation 
rotation (
        self,
        xyz,
        angle,
        )
  premultiply 
premultiply ( self,  op )
  inverse 
inverse ( self )
  invert 
invert ( self )
  zRotate 
zRotate ( self,  angle )
  translate 
translate ( self,  xyz )
  getOpenGLMatrix 
getOpenGLMatrix ( self )
  zRotation 
zRotation ( self,  angle )
  xRotate 
xRotate ( self,  angle )
  xRotation 
xRotation ( self,  angle )
  multiply 
multiply ( self,  op )
  translation 
translation ( self,  xyz )
  coordFrame 
coordFrame (
        self,
        x,
        y,
        z,
        origin,
        orthogonalize,
        )
  identity 
identity ( self )
  xform 
xform (
        self,
        r00,
        r01,
        r02,
        t03,
        r10,
        r11,
        r12,
        t13,
        r20,
        r21,
        r22,
        t23,
        orthogonalize,
        )
  rotate 
rotate (
        self,
        xyz,
        angle,
        )
  yRotation 
yRotation ( self,  angle )
  yRotate 
yRotate ( self,  angle )
  isIdentity 
isIdentity ( self )
  makeOrthogonal 
makeOrthogonal ( self,  modify )

This document was automatically generated Fri May 30 21:13:29 2008 by HappyDoc version 3.1