/ . / CGLutil / vrml.py
VRML output module:
A VRML scene graph is a directed acyclic graph (DAG) of nodes. The
nodes and their fields are documented in:
.
Each VRML node is a represented by a Python class of the same name
(only those that are implemented). The VRML field names are Python
attribute names and can be given as keyword arguments to the various
node constructors. VRML eventIn fields are used as Python method
names (when provided).
Typically use consists of (1) creating a Group or Transform node as
the root node of the VRML DAG and then using the addChildren method
to add child nodes, and (2) calling vrml(root_node) to get the text
version of the VRML DAG, and (3) writing that text to a file.
Functions
|
|
|
vrml
|
vrml ( node )
node -> str
Convert a VRML DAG to its text representation.
|
|
|