/ . / CGLutil / vrml.py / Faces
use addFace() ccw defaults True convex defaults True solid defaults True colorPerVertex defaults True normalPerVertex defaults True
addFace ( self, coords, color=None, )
ValueError, 'expecting an array of coordinates'
writeCoords ( self, f, prefix, )
writeNode ( self, f, prefix='', )
writeColors ( self, f, prefix, )
__init__ ( self, **kw )