[Chimera-users] Question about tilting a structure in a movie

Elaine Meng meng at cgl.ucsf.edu
Tue Nov 20 09:15:57 PST 2012


Hi Desiree,
You could use something like

wait 10; turn x -1 45

or you could use rock with x axis, or you could save positions before and after the tilt (with command savepos, say naming them p1 and p2) and then use the fly command to smoothly traverse from p1 to p2 and back to p1.  It depends what you mean by "smoothly"  8-) 

<http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/movies.html#moviecommands>

I hope this helps,
Elaine
----------
Elaine C. Meng, Ph.D. 
UCSF Computer Graphics Lab (Chimera team) and Babbitt Lab
Department of Pharmaceutical Chemistry
University of California, San Francisco

On Nov 20, 2012, at 8:51 AM, Benefield, Desiree A. wrote:

> Hello all,
> 
> I am a new Chimera user and interested in using the program to create a movie of one of my molecular structures. I have been using some basic commands (turn, rock, etc.) but I would also like to be able to tilt my molecule. For example: tilt forward 45 degrees and tilt back to the original position. I can get the model to tilt by using the command line: turn x 1 45  however, I can't figure out how to make the model return to its original position smoothly. I can use the reset command but that looks a little disjointed.
> 
> Any advice or suggestions would be greatly appreciated.
> 
> Thanks,
> Desiree





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