[chimerax-users] Chimera-Animation equivalent utility/command

Elaine Meng meng at cgl.ucsf.edu
Fri May 1 15:04:17 PDT 2020


Dear Ray,
Sorry no, currently ChimeraX has neither scene saving nor an Animation graphical interface where these scenes can be used as checkpoints.

However, ChimeraX does include the ability to save "views" which include positions of everything, but not their coloring or display settings.  You can save and restore views with the "view" command, and the named views are included in saved session files.

You can definitely create very nice animations with ChimeraX command-file (.cxc file) scripting using "view" "2dlabels" and various movement commands, as listed in the Making Movies page in the User Guide:
<http://rbvi.ucsf.edu/chimerax/docs/user/movies.html> 

The Making Movies page also includes links to ChimeraX movie-making tutorials and the "morph movie" feature highlight.  Several of the feature highlights include  the .cxc files used to make them.

I hope this helps,
Elaine
-----
Elaine C. Meng, Ph.D.                       
UCSF Chimera(X) team
Department of Pharmaceutical Chemistry
University of California, San Francisco


> On May 1, 2020, at 2:48 PM, Ray Y.-R. Wang <wangyr at msg.ucsf.edu> wrote:
> 
> Dear all, 
> I have been searching for the equivalent function in ChimeraX for the Animation functionality (under Tools/Utilities) in Chimera, where we can save many checkpoints as "scenes" in one Chimera session. I am wondering whether there's a command-line equivalent thing in ChimeraX I can adapt. 
> Thanks so much!
> Best,
> Ray




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